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Who | What | When |
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up_the_irons | what is the "/25 thing" on nanog? ..forgive me for not reading the thread. are people talking about announcing /25's? | [09:07] |
twobithacker | Looks like someone was just asking if people think we'll see smaller prefixes as IPv4 runout happens
General consensus appears to be "no" | [09:14] |
up_the_irons | omg.. ncdu, ty brycec :) | [09:18] |
brycec | :D
np brycec has done one good deed for the day, now to do a second: take out the trash | [09:23] |
up_the_irons | man, lots of scrollback...
mercutio: our any2ix link is 1 gbps hazardous: there are a lot of combinations i could do with 200ish, what are you looking for? mercutio: i don't think we've ever congested any2ix, 1 gbps of peering traffic would be a TON of traffic overall ;) twobithacker: ah, thought so. | [09:29] |
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hazardous | was worth a try but howm any ssds can i get with 200ish
right now i think i need about 8 ish at minimum to not have my database fall over and collapse | [10:38] |
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staticsafe | just rebooted my ARP Networks fbsd VM after 189 days for kernel security update
went smoothly o/ | [14:56] |
mercutio | up_the_irons: yeh i didn't think it was likely, it may be the other end.
hazardous: 8 ssds sounds expensive? static: what security update? | [14:57] |
staticsafe | mercutio: http://lists.freebsd.org/pipermail/freebsd-security-notifications/2013-June/000184.html | [14:59] |
brycec | ohlol that one | [15:00] |
up_the_irons | hazardous: 8 ssd's for 200 is a hard sell | [15:01] |
brycec | 6?
brycec steps back out of the negotiations | [15:01] |
staticsafe | heh | [15:02] |
up_the_irons | i'd need to get another chassis
cuz my dedi's go up to 4 drives | [15:02] |
brycec | Good point
(chassis+backblane, I assume) | [15:03] |
up_the_irons | yeah | [15:03] |
mercutio | why would you need 8 ?
ho hmm, static, that loosk bad | [15:03] |
brycec | 10:38:34 < hazardous> right now i think i need about 8 ish at minimum to not have my database fall over and collapse
mercutio: ^ *shrug* I find it hard to swallow, but I've never worked with "big data" | [15:09] |
mercutio | well most db stuff should be in ram :) | [15:10] |
hazardous | haha
yeah, i figured :[15:12] <hazardous> at least i get more of a budget in 29 days when adsense goes through | [15:12] |
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playstation 4 runs freebsd9?
wat | [15:27] | |
mercutio | OS based upon it
speculation tehy wanted something bsd licensed? | [15:28] |
brycec | "PS4 runs Orbis OS, a modified version of FreeBSD that’s similar to Linux" http://www.extremetech.com/gaming/159476-ps4-runs-orbis-os-a-modified-version-of-freebsd-thats-similar-to-linux | [15:30] |
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up_the_irons | who wants a ps4 dedicated server? ;) | [15:56] |
hazardous | < | [16:03] |
up_the_irons | for that matter, who simply wants a ps4?
up_the_irons raises his hand don't expect anything to get done in January 2014 guys... | [16:03] |
hazardous | i hope it has multitasking
so you can pause your game and swap into a ssh window (as if, considering the drm sony loves it probably won't even have openssh installed) | [16:03] |
mercutio | i don't even know what the ps4 hardware is like
is it going to be good? | [16:05] |
brycec | LOL hazardous | [16:07] |
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m0unds | why would they put openssh on a home console?
that's a better question they didn't like people running alternative os' on their ps3s, so...yeah could probably build an AMD trinity-based htpc for around what it costs to buy a ps4 and you could run whatever you want on it, openssh included..just no games :) | [18:07] |
gizmoguy | is the ps4 just x86? | [18:09] |
mercutio | what makes you say they didn't like it/ | [18:09] |
m0unds | no | [18:09] |
mercutio | they implemented it | [18:09] |
m0unds | because they removed it?
and made every effort to prevent people from doing it | [18:09] |
mercutio | what engineer is goin gto want to remove something like that | [18:10] |
m0unds | the ones who like their jobs?
hahaha gizmoguy: it's x64 | [18:10] |
mercutio | well "they" i would consider to mean the engineers | [18:10] |
m0unds | just regular old PC gear | [18:10] |
mercutio | but it probably came from up high | [18:10] |
m0unds | i'm sure it did | [18:10] |
gizmoguy | why aren't game consoles virtualisable yet | [18:11] |
m0unds | or there was a reason for it, things were tremendously ram-limited
gizmoguy: part of the xbox-one are virtualized parts* | [18:11] |
gizmoguy | nah I mean | [18:11] |
mercutio | why do people still buy games consoles? | [18:11] |
m0unds | separately?
m0unds shrugs | [18:11] |
gizmoguy | why can't I put ps4 on my linux computer | [18:11] |
mercutio | why can't you run windows on a ps4 you mean? | [18:11] |
m0unds | because sony can't make money selling you hardware if you use your own | [18:11] |
mercutio | there are lots of sega emulators out there | [18:12] |
m0unds | i'm hoping the shift to common x86_64 stuff will mean more, better pc ports | [18:12] |
mercutio | why would you want a pc port?
just get real pc games | [18:12] |
m0unds | because consoles tend to be the lead platform most AAA games are built on?
with very few exceptions | [18:12] |
mercutio | consoles are like dumbed down computers | [18:13] |
m0unds | that's a semantic thing | [18:13] |
mercutio | with limited functionality | [18:13] |
m0unds | they sure are | [18:13] |
gizmoguy | m0unds: wonder what the margin on the console is vs margin on the games | [18:13] |
mercutio | so when you take limited functionality and stick it ona pc | [18:13] |
m0unds | and they get most of the attention from game devs because they make money for the publishers and stuff
it sucks | [18:13] |
mercutio | it means the game is designed from the beginning with limitations | [18:13] |
m0unds | dur | [18:13] |
mercutio | well it's because piracy is lower actually | [18:13] |
m0unds | you're pointing out every obvious part of what i said
i get it | [18:13] |
mercutio | well just don't buy them
and buy pc agmes | [18:13] |
m0unds | jesus | [18:14] |
mercutio | games | [18:14] |
m0unds | ok
semantic nonsense, nope nope nope by virtue of the fact that i can run them on my pc, doesn't that make them pc games? | [18:14] |
mercutio | well buy native games :)
ports usually aren't as good | [18:14] |
m0unds | i know.
iiiii knnnoooooowwww hence wanting them to be better, see how that works? | [18:14] |
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mercutio | i can't actually think of any pc port games recently
sega rally? umm i dunno, i play games like starcraft | [18:14] |
m0unds | gizmoguy: i imagine that the margins are probably better per unit on the hw | [18:15] |
mercutio | which aren't even on consoles | [18:15] |
m0unds | i don't play starcraft because blizzard is evil and awful
diablo will be on consoles shortly gizmoguy: but i imagine the volume of titles w/associated licensing and stuff is pretty good too | [18:15] |
mercutio | there's not meant good RTS games out there :/ | [18:16] |
m0unds | do you like 4d games at all? | [18:16] |
mercutio | 4d? | [18:16] |
m0unds | like galactic civilizations etc? | [18:16] |
gizmoguy | I'm questioning, whether steam is a better money making platform than Playstation/xbox | [18:16] |
mercutio | haven't heard of it? | [18:16] |
m0unds | gizmoguy: no brand identity
people are real particular about consoles it's more like universe type stuff | [18:16] |
gizmoguy | gizmoguy gamers don't make sense to gizmoguy | [18:17] |
m0unds | http://www.sinsofasolarempire.com/store
http://www.galciv2.com/index.aspx http://endless-space.amplitude-studios.com/ those are all 4d games for the most part, like a mixture of civilization and space stuff gizmoguy: i don't either, tbh | [18:17] |
mercutio | bah it uses steam
i hate steam | [18:18] |
m0unds | the stardock ones don't require it, i don't think - unless they do now for some reason
they used to deploy via their content platform called impulse, but gamestop bought impulse and a bunch of stuff got pulled from it | [18:18] |
mercutio | stardock? the os/2 company? | [18:19] |
m0unds | haha
https://en.wikipedia.org/wiki/Stardock yeah | [18:19] |
mercutio | oh galciv is a os/2 game | [18:20] |
m0unds | gizmoguy: but i think a lot of pc gamers might buy steamboxes
kind of funny really | [18:20] |
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